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In mathematics and computer science, an algorithm  is a step-by-step procedure for calculations. Algorithms are used for data processing, and automated reasoning.

 

An algorithm is an effective method expressed as a finite list of well-defined instructions for calculating a function. Starting from an initial state and initial input (perhapsempty), the instructions describe a computation that, when executed, proceeds through a finite number of well-defined successive states, eventually producing "output" and terminating at a final ending state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as randomized algorithms, incorporate random input.

 

Though al-Khwārizmī's algorism referred to the rules of performing arithmetic using Hindu–Arabic numerals and the systematic solution of linear and quadratic equations, a partial formalization of what would become the modern algorithm began with attempts to solve the Entscheidungsproblem (the "decision problem") posed by David Hilbert in 1928. Subsequent formalizations were framed as attempts to define "effective calculability" or "effective method"; those formalizations included the Gödel–Herbrand–Kleenerecursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's "Formulation 1" of 1936, and Alan Turing's Turing machines of 1936–7 and 1939. Giving a formal definition of algorithms, corresponding to the intuitive notion, remains a challenging problem.

DOWNLOAD PSeInt PROGRAM

 

 

You can Download HERE the PSEINT program, that is free, install it and practice all exercises in our Algorithm course.

DESCARGA SCRATCH

 

Haciendo clic AQUI podrás descargar el programa SCRATCH para tu computador WindowsMAC o LINUX

 

 

 

VIDEO-TUTORIALES SCRATCH

 

 

Video No.1  

Video No.2 

 

 

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